Product design
Framing the problem before touching a canvas: goals, constraints, and what success actually looks like.
About

I'm a product designer. Over the years I've also worked as a UX/UI designer, a product manager and a product owner — and that mix is the point rather than a detour.
Having sat on both sides of the handoff, I design with delivery constraints already in mind, and I can argue about scope from the position of someone who has had to own it. More recently I build as well as design, using AI-assisted tooling to keep the loop between a decision and working software short.
I'm based between Baku, Azerbaijan and Girne, Cyprus, and work with teams anywhere.
Framing the problem before touching a canvas: goals, constraints, and what success actually looks like.
Flows, interface systems, and the interaction detail that decides whether something feels considered or merely finished.
Scope, priorities, and roadmaps — having owned delivery, not just handed designs over the wall.
Building and shipping real interfaces with AI-assisted tooling, which keeps the loop from design to working software short.
Organisation name
What you owned, who you worked with, and what shipped.
Organisation name
What you owned, who you worked with, and what shipped.
Organisation name
What you owned, who you worked with, and what shipped.
I'm open to product design work, end-to-end builds, and the kind of problem that hasn't been framed properly yet. If you have something in mind — or just want to say hello — get in touch.
Mustafa Ahmadov